package com.seaengine.actor.anibmp.characterbmp
{
	import com.seaengine.actor.anibmp.BaseBmpNodeInfo;
	
	public class CharacterBmpNodeInfo extends BaseBmpNodeInfo
	{
		public var m_AnimNodeInfo:CharacterAnimationNodeInfo;
		
		public function CharacterBmpNodeInfo(_id:int,_animGrp:Array, _AnimNodeInfo:CharacterAnimationNodeInfo,_frameInfos:Array)
		{
			super(_id,_animGrp, _frameInfos);
			m_AnimNodeInfo = _AnimNodeInfo;
						
		}
		
		public override function getOffsetX():Number
		{
			return m_AnimNodeInfo.m_offsetX;
		}
		
		public override function getOffsetY():Number
		{
			return m_AnimNodeInfo.m_offsetY;
		}
		
	}
}